From the blue perspective, this is:
- 1 of 5 events that gets a testless clue, each with a conditional requirement. This only requires there be an enemy to select and a clue available.
- 1 of 5 events that moves the investigator, each with a conditional requirement. This only requires there be an enemy to select.
- Allows the investigator to choose either.
- Is insight and tactic traited allowing interaction with Stick to the Plan, Sleuth, or other cards outside of guardian.
For 1 xp and 1 credit this is playable for either option, for the flexibility to choose either, this is a bargain. This is also more valuable in lower player counts (solo or 2P) than in higher player counts (3P or 4P) as the value of 1 clue diminishes along with player count and investigators are less specialized.
From an orange perspective, this is a multi-class splash card that is likely more appealing to non-seekers than to seekers. Seekers generally prefer not to move towards an enemy. Seekers have better options available for either mode.