
Yikes. Shuffles back in if it doesn't hit. Can set you back a billion actions. Can make your dedicated killer helpless in the most critical of times. This card totally screws Mikey's engine of many guns out, pew pewing with each one of them. A weakness that can hit 3+ cards, totally 10+ resources, 3 play actions, 3 card draws worth for a total of 16ish "points" is beyond bad (granted some of those may be partially used up).
Even defending this weakness by calling it a free reload is not compelling. You are always drawing to find new guns. This just increases the chances to find those guns again in your undrawn cards. You're better off arguing that it proc's ETB (and LTB) effects.