Library Pass

Done using Scroll of Secrets? Use Library Pass and play your second Scroll of Secrets. When the first copy goes to bottom of deck, draw it out with your second copy and continue the cycle. Scavenging might be better if you have access, but this is an alternative that doesn't require passing a skill test.

Wildcarde · 3
Fake Credentials

Just since I don't see much discussion- I think this card is a good deal for Trish Scarborough. She can reliably get 2-3 uses out of it, far more with Dirty Fighting or common boosts like Streetwise or Magnifying Glass. As an alternative to Obfuscation, it means you can reliably trigger your ability even on locations with high Shroud, where an investigation success wouldn't be guaranteed- with the nice side effect of gaining up to two clues on that location if the enemy's otherwise easy to evade.

Trish has some pretty fierce competition for Hand slots, so Obfuscation does win there, but Credentials goes down a lot easier with a Hidden Pocket to defray the slot cost, especially if you're running a Tool Belt deck with other rogue/seeker staples.

At level four, it just keeps getting better, all but completely replacing Obfuscation and Pocket Telescope and very nearly outcompeting a similarly-costed Damning Testimony and Breaking and Entering.

Magnifying Glass doesn't help you here. — AlderSign · 309
Fake Credentials (4) is amazing. (0) doesn't quite do it for me, even on Trish. Lockpicks and Mag Glasses are just too good. The first time you use this you're up 3 on the test (4 book vs. 1) but adding a suspicion every time makes it really painful to get more than 2 uses out of this. As a parley, it doesn't trigger AoOs and can be a decent way to auto-evade a very high foot enemy, but if you want to use dirty fighting for the skill bonus you need to exhaust them first anyway. And you can't use it without an enemy. I'd rather run Working a Hunch honestly, unless the campaign really punishes investigate actions such that it's worth carting enemies around so you can parley for all your clues. — OrionAnderson · 78
You might also wanna look into Cryptographic Cipher, does a similar thing. — AlderSign · 309
Transfiguration

Thanks to "You owe me one!" and Black Market, you can potentially turn anyone into anyone else. Having Norman Withers pick up a copy might be the best way to set up a guaranteed hit on Black Market, or let a teammate know when to play You Owe Me One without table talk. So what is this crazy thing actually good for?

  • Access an investigator's stats and ability without having to cope with their weakness

  • Combine one investigator's signature card or deck building options with another's abilities.

  • Swap in or out of Investigators whose abilities affect set-up, are one-shot, or have notably better value in the late game or early game.

  • Theoretically you could just take it as a toolbox card planning to adapt yourself to the needs of specific scenarios. But it's probably not really worth it without a plan.

What am I most excited for?

  • Turning Preston Fairmont into anyone who's not Preston Fairmont. You get real stats + a special ability + remove the handicap on normal resource-generation effects. The same "My ability is really a permanent" trick works to bring Lily Chen's disciplines or Luke's Gat Box into any other investigator.

  • Turning any mystic into Patrice Hathaway so you can draw 5 cards per turn with a lean deck and access to level 5 purple.

  • Turning other Seekers into Norman Withers or Monterey Jack to get their powerful abilities without thier deckbuilding restrictions.

  • Turning Sister Mary into Michael McGlen?

  • Turning anyone with a lot of healing directly into the second-stage versions of Hank Samson, or turning Hank Samson into someone else to get around his no-healing rule.

I think you are missing a few restrictions here; Preston, Lily and Hank can't take it. And why the hell would you turn Mary into Micheal? — AlderSign · 309
You missed the first line of the review Alder. You owe me one and Black Market mean anyone could end up playing this card. — Spamamdorf · 5
Thanks, I kind of missed that everything afterwards is based on thosd cards. But still, why Mary -> Michael? — AlderSign · 309
More HP for a guardian! — MrGoldbee · 1470
Toe to Toe

According to the Rules Reference (https://arkhamdb.com/rules#Cancel), in the Cancel section, you totally can play Dodge to cancel the incoming attack, and Toe to Toe will still work!

"Any time the effects of an ability are canceled, the ability (apart from its effects) is still regarded as initiated, and any costs have still been paid. The effects of the ability, however, are prevented from initiating and do not resolve."

Rushional · 133
The ruling you quote is about cancellation of “effects,” which is distinct from cancellation of “costs.” Toe to Toe is clear that the attack is a cost, so if you Dodge it, you can’t resolve the event. — Eudaimonea · 5
@Eudaimonea: Are you sure? Since the enemy still makes the attack (although unsuccessful) I read that the costs have been paid. — AlderSign · 309
If you’re asking if I’m sure how FFG’s email account will answer this (or any) question in the year 2025, the answer is decidedly “no.” But I am sure that cancel in the RR is synonymous with “prevent,” and if you are prevented from paying a cost, the cost has not been paid. — Eudaimonea · 5
Transfiguration

Um... I have questions :P

1) I feel a very important aspect of the front of the card was omitted from the inclusion list: The name of the investigator!!!

Is this by design? In other words are you meant to still have the name of you original character, preventing unique cards and unique weaknesses from breaking or do you now have another name such that a whole lot of unique cards no longer work (Sefinas Painted world and her weakness for example would both be unable to find any card beneath Sefina, if you now have another name and therefore there is no Sefina. Luke Robinson can not enter the dream gate if his name chances etc etc).

If you do not change name there is a whole plethora of investigators that reference themselves in the abilities on the front of the card, so those would stop working if you retain your old name.

Both switching name and not switching names creates many strange and broken interactions :P

2) What happens if a character capable of putting investigator cards under itself (like Diana or Sefina) uses this to turn into Amanda Sharp? Amandas ability is not worded with multiple cards in mind so you would have to do a bunch of guessing how this works out.

AGAZUR · 1
Duke has confirmed that you retain your original name, since the back of your card has not changed, and you also gain your new investigator’s name, since the front of your card now bears that title. In short, all references to your investigator work, regardless of whether they use your old or new name. — Eudaimonea · 5