Q: If you have Pocket Multi Tool with Detachable and Lucky Charm, can another investigator who fails a test at your location ready Pocket Multi Tool? A: Yes; in the situation described, an investigator who failed a skill test at the location can ready Pocket Multi Tool even if they don’t control it. (Rules Q&A, August 2023)
Apoyo. Mano
Objeto. Herramienta.
Coste: 3.
Personalizable. Límite de 1 por investigador
Durante una prueba de habilidad que estés realizando, agota la Navaja multiusos de bolsillo: Recibes +1 a tu valor de habilidad para esta prueba.
Customizations
□ Extraíble. Otros investigadores que estén en tu Lugar pueden usar la capacidad de la Navaja multiusos de bolsillo.
□ Palanca. Recibes un +1 adicional a tu valor de habilidad si es durante una prueba de habilidad de una Traición.
□□ Navaja afilada. Recibes un +1 adicional a tu valor de habilidad si es durante un ataque.
□□ Espejo de señales. Recibes un +1 adicional a tu valor de habilidad si es durante un intento de evitar.
□□Lente de aumento. Recibes un +1 adicional a tu valor de habilidad si es durante una investigación.
□□□ Amuleto de la suerte. Después de que fracases en una prueba de habilidad, prepara la Navaja multiusos de bolsillo.
□□□□ Con resorte. La capacidad de la Navaja multiusos de bolsillo ahora es una capacidad con el activador: "Cuando fueses a fracasar en una prueba de habilidad que estés realizando, agota la Navaja multiusos de bolsillo...".
Reviews
For 2 XP □ Pry Bar + □ Detachable combo is a bargain. I rarely get to use my Pocket Multi Tool in my own turn anymore since everyone else wants to take the pry bar to fix their problem in the Mythos Phase. +2 is the magic number.
Even after all had survived the Mythos Phase without exhausting my Pocket Multi Tool, "skill test on a treachery" still includes threat area treachery like a Forced check on Frozen in Fear. Some that required an just to try a test has synergy with □ Detachable since anyone could try anyone else's threat area with their own stat and take the pry bar adding to it, giving more turn order flexibility. My party is prying everything with this dang bar, from defending against lightning strike to prying evil spirit away from possessing my partner. Supposed if pry bar has one more □ like the other +1 customs I still wouldn't complain.
Spring-Loaded is a fantastic upgrade, even if its the only upgrade you get. It effectively gives you +1 to all your stats!
Now its not quite the same, for example it doesn't help with succeed by X effects, but in terms of passing tests it's fantastic, especially when you start adding other upgrades to it.
Yet another good card for "Ashcan" Pete. Between this and Ice Pick from EotE, Pete and Duke are continuing to get nice support for both clueing and fighting with every expansion. 200 characters yet? Not sure....