Enemigo
Monster. Keeper.
Mitos
Combatir: 3.
Salud: 3.
Evitar: 4.
Daño: 1.
Horror: 1.
Alert.
Spawn - Highest level with no investigators.
Prey - Lowest .
Forced - When the enemy phase begins, if this enemy is ready and unengaged: It moves to its prey's location.
Helge C. Balzer
La ciudad sumergida Expansión de campaña #137. La corte de los antiguos #29-30.
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