Enemigo

Monster. Keeper.

Mitos
Combatir: 3. Salud: 3. Evitar: 4.
Daño: 1. Horror: 1.

Alert.

Spawn - Highest level with no investigators.

Prey - Lowest .

Forced - When the enemy phase begins, if this enemy is ready and unengaged: It moves to its prey's location.

Helge C. Balzer
La ciudad sumergida Expansión de campaña #137. La corte de los antiguos #29-30.
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