Apoyo

Objeto. Artefacto. R'lyeh.

Coste: –.

Neutral

No puede abandonar el juego. Entra en juego con el lado (Velocidad) boca arriba.

Durante tu turno, agota esta carta y elige 1 Lugar que esté a un máximo de 2 conexiones de distancia: Muévete al Lugar elegido.

[tdc_rune_t] · [tdc_rune_n] · [tdc_rune_k] · [tdc_rune_p] · [tdc_rune_x]

: Dale la vuelta a esta carta. Máximo de una vez por ronda.

Pixoloid Studios
La ciudad sumergida Expansión de campaña #172. Cañones de obsidiana #45.

Apoyo

Objeto. Artefacto. R'lyeh.

Coste: –.

Neutral

No puede abandonar el juego. Entra en juego con el lado (Velocidad) boca arriba.

Agota la Garra de obsidiana: Comabtir. Prueba usar tu en vez de tu y recibes +1 a tu valor de habilidad para este ataque. Si el Enemigo atacado está agotado, este ataque inflige +1 de daño.

: Dale la vuelta a esta carta. Máximo de una vez por ronda.

Pixoloid Studios
La ciudad sumergida Expansión de campaña #172. Cañones de obsidiana #45.
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FAQs

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Reviews

This is easily the artifact that was most desired during my first Drowned City run. Everyone knows that Pathfinder is incredibly powerful - so what about a permanent Pathfinder that doesn't even have the unengaged requirement, and can move two spaces for good measure? Drag enemies around as you like, and be wherever you need to be!

Sure, the flip side is a little sad. The fight is of limited use. Finn Edwards or other Dirty Fighting users who can deal 2 damage with this. That still only puts this on par with 'okay' attacks, and most fighters have standard weapons that can be used more than once per turn for more consistent results.

But when you already have access to one of the stronger effects in the game, it doesn't matter if the 'bonus' effect is weak. The flip effect of this could not exist, and this would still see constant use - and if you happen to be on the path where you can get this on your second mission, it should be a priority objective to do so.

Ruduen · 1053