Apoyo. Hand

Objeto. Arma. Cuerpo a cuerpo.

Coste: 2. PX: 3.

Superviviente

: Combatir (). Recibes +2 para este ataque, o bien +3 si te quedan 3 o menos puntos de cordura. Si este ataque derrota a un Enemigo, puedes curarte 1 punto de horror.

Cuando actives la capacidad anterior, recibe 1 punto de horror: Este ataque inflige +1 de daño.

Rob Laskey
Caja básica 2026 #85.
Cuchillo de carnicero

FAQs

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Reviews

Why does this card cost 3 XP when all it does is give you 1 extra fight? Am I missing something?

The level 0 meatcleaver is a perfectly alright 0 weapon for those that want it at 0 XP but spending 3 on this thing seems like a waste of XP

countjondi · 22
It also costs 1 resource less and has more commit icons. If that is worth the XP is still debatable — AlderSign · 480
That +1 fight is worth more than you think. Compared to the M1911, the M1911(2) upgrade costs only 2 XP for the same bonus, but you have limited uses (ammo). On a melee weapon that does not exhaust, the uses are unlimited, so you benefit from the +1 fight much longer. In chapter 2 the devs seem to be cautious to balance melee vs firearms, so that the players have a reason to run firearms instead of always going for melee. I believe this is a good change, melee weapons have been OP for too long. Also, the 3 XP cost means off-class investigators cannot run this which makes sense as well, for the same reasons. — Ramun · 1769