Albrecht Husserl
Desperate Gambler

Enemigo

Humanoid. Culprit. Elite.

Mitos
Combatir: 4. Salud: 4. Evitar: 3.
Daño: 1. Horror: –.

Forced - When the enemy phase ends, if Dimensional Shambler is at Albrecht Husserl's location: He takes 1 damage.

If Albrecht Husserl has 1 or more damage on him: Parley. Flip him and resolve his text.

Borja Pindado
Traces to Nowhere #19. Traces to Nowhere #19.

Story

Mitos

Choose an investigator at Albrecht Husserl's location to test (4). Before revealing chaos tokens, investigators at Albrecht Husserl's location may spend 1-4 clues, as a group. For each clue spent this way, reduce the difficulty of this test by 1.

- If that investigator succeeds, flip this card over and move Albrecht Husserl to The Portal (or to any Arkham location, if he is at The Portal).

- If that investigator fails, flip this card over and Albrecht Husserl attacks that investigator, disengages from all investigators, and moves directly to the Dimensional Shambler's location.

With nowhere to run, you confront Albrecht Husserl. His injuries have given him pause, opening the door for you to convince him to return to Arkham once and for all.
Traces to Nowhere #19. Traces to Nowhere #19.
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