Deck for TTS

Card draw simulator

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Derived from
Zoey Samaras: The Stabbing Chef 1352 1071 28 1.0
Inspiration for
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drathke · 1

After only doing card reviews and commenting on stuff for quite some time, it felt like time to share my first published deck with you all.

WHAT IT DOESN'T DO:

this deck isn't meant for solo play this deck isn't catered to a beating a particular scenario or campaign WHAT IT DOES DO:

this deck is meant to be the designated hitter in a 2 player coop game and is intended to be played alongside a dedicated clue gatherer deck Zoey kills things... Soldier of God Stabbing Chef style WHY THIS DECK?

In a 2-player game its quite common to team up a dedicated clue gatherer with a dedicated ghoul-killer. In my 2-player games The duo Daisy Walker and Roland Banks saw a lot of use. This deck is meant to replace Roland Banks in his role as the designated killer/bodyguard. I wasn't quite happy with the way Roland did his job. When playing next to a dedicated Daisy Walker clue hound deck, Roland's clue gathering through combat isn't really needed that much and Roland mediocre willpower and low sanity (together with Cover Up) kept getting him in trouble later on in the campaign.

Zoey Samaras covers those weaknesses (with a willpower of 4 vs Roland's 3 and a sanity of 6 vs. Roland's 5) while still being capable of dishing out the same damage as Roland does and her special ability is useful when playing next to a dedicated clue hound investigator.

HOW IT WORKS

Just start stabbing and keep the baddies of your fellow investigator's back.

With 6 weapons in the deck, you should be getting one into play soon (preferably Machete). Leo De Luca and Shortcut are included for added actions (more stabbing means more damage.) I really like Shortcut. With a Machete in hand, use Shortcut to rush into a connecting location to aid a fellow investigator and still be able to (potentially) dish out 6 (or 8 with Leo De Luca) damage. Later in the campaign, upgrade to a Police Badge for even more stabbing.

If you don't want to risk hurting your buddy, engage enemy first and gain a resource with Zoey's spacial ability. With Zoey's Cross you can spend that resource to deal 1 damage to the enemy you engaged and thus turn a "useless" engage action into a damaging action.

Liquid Courage and First Aid are in there for when you get low on sanity and/or suffer mental trauma because of Smite the Wicked

Evidence! is kind of a deck filler, Zoey's good at killing things, so I added it for some clue support. This will be one of the first cards I will cut when upgrading (maybe for Police Badge).

If you can manage the resource demand of this deck, try adding 2x .45 Automatic for either 2x Knife or 2x Kukri (though that would be a bit less thematic)

INTENDED UPGRADES

2x upgraded Beat Cop for 2x Beat Cop Police Badge, maybe 2. Dynamite Blast is a likely candidate to get cut. CARDS THAT DIDNT MAKE THE DECK

Taunt would combo well with Zoey Samaras'special ability (gaining 1 resource for every enemy she enages. ) and Zoey's Cross. I might try to incorporate this at any point, though I think Taunt will work better on a high level agility investigator or with some of the surivivor "evade effects cards" FUTURE ADAPTATIONS

For this deck to really shine, Beat Cop and Leo De Luca should be in play at the same time (thus being able to attack 4 times in a round with a strenght of 6 (with a weapon in hand.) But sadly the rules won't allow this...yet.... Meet Charisma. This card from the upcoming mythos pack The Essex County Express gives you an extra ally slot and is the missing piece for this deck. Who said cops and criminals don't get along?? :-) another option instead of Charisma is Keen Eye from the upcoming Mythos pack Blood on the altar. With Keen Eye you you can still attack each fase with a strength of 6 (if you have 2 resources) and it creates space to cut the beat cops and add 2 more cards to the deck. I'm still looking for a way to incorporate some kind of card draw into the deck, to geth both Machete and Zoey's Cross out ASAP. Some extra card draw would also help counter the possible negative effecs from Liquid Courage backfiring. I'll be on the lookout for guardian or neutral card draw in future expansions.

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