Daisy Walker Investigates

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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KakuRainbow · 81

For playing The Forgotten Age - we've never made it past scenario 6 :3

Designed to pull a book of lore and use that for the whole game for 2 draw per turn. Over the course of the game, it's likely that your weakness(es) will keep getting put back into your deck, as one draw per turn is filtered.

Once you've used all the research and maybe few nice skill or event cards, you can quantum flux to start all over again. Best it you've used both practice makes perfects already.

The end result should be all of your tomes out, both arcane enlightenments out, a key round your neck, a Milan by your side, and a hyperawareness out for all the excess resources you'll have. And at this point your deck is just full of the good stuff :D

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