"Ashcan" the Pan-Handler (Dunwich)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

oogaboogaman · 28

The goal here was to put together a deck that takes advantage of gathering resources and boosting skills tests as much as possible, while keeping a low-cost curve.

SCENARIO 1B then 1A:

8xp gathered. Got lucky that had both vicious blows in hand to crush the first baddy, and cruised from there. EXPERIENCE SPENT ON: Lucky! (upgrade), Oops!, Flare, Peter Sylvestre (upgrade). I did have to use the flare and bought it back. Survival instinct was removed and the 0ex Peter. Dr. Francis and Dr. Henry both joined the party.

SCENARIO 2:

4xp gathered. Got lucky with chaos tokens and finished with about 15 resource tokens on hand and zero doom counters on 3a. EXPERIENCED SPENT ON: Scrapper and a second Flare! Removed Dig Deep. Decided to keep the Necronomicon.

At this point, my access to resources is huge and have never needed to equip the baseball bat.

SCENARIO 3 (SPOILER):

3xp gathered. Lucky me, the second card on the encounter deck was the wizard, so I never made it out of the first car and suffered 1 mental trauma. In round 2, I had more success. When I entered the Engine car, I pulled the train that had me draw 3 encounter cards (4, with the normal mythos). Luckily, 2 of the 3 were acolytes that flew away with the revealing of Agenda 4a. Finished one doom token away from revealing Agenda 5b. EXPERIENCE SPENT ON: 2 getting both Flares back. I thought about spending the 3rd xp on a 2nd lucky!. Instead, will safe it.

SCENARIO 4:

OOPH. The key and the hidden room were the last two rooms I investigated in. That said, had a solid chance to defeat the boss. Game down to one pull from the chaos bag. I was a 6 against a 3. I pulled a -4. I died from physical trauma. I also lost Peter (level 3) and the Necronomicon. That was pretty rough. He was replaced with Aqueelah level 3. from the 2XP earned (plus the one from the previous).

SCENARIO 5:

Well that was significantly easier then the previous. Had to defeat 2 boss monsters and was able to do so midway through the second act. Crushed through discovering the clues and got a bit lucky not drawing any monsters from the encounter deck. 2XP earned and will save.

SCENARIO 6:

Being Duke, in this scenario, was a bit rough for investigating. At the end, I had run away from an Avian Thrall while letting in get its attack of opportunity in, as I ran to the peak. At the peak, I quickly killed Seth and got the first clue. With 11/12 doom on the counter, 1 card in my deck, and a Beyond the Veil in front of me, I played everything I had. 7 vs a 4. Like in scenario 4, I was up 3, and pulling a chip for the win. I pulled Cthulu. My deck was empty and the Veil killed me. Screw that, I grabbed a new chip and graciously accepted the 3XP and spent in on the Red Gloved Man (with my 2xp from scenario 5). This will replace the flare that I had to use. This was my first time making it this far, and I gotta try the last scenario.

0 comments