Card draw simulator
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Mandy Thompson tries to find the Onyx | 0 | 0 | 0 | 1.0 |
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None yet |
untheath · 10
This deck is all about getting the Pendant of the Queen into play and then keeping charges on it. This deck also vacuums up clues even without the Queen of Nothing's help and is designed to be played with at least one other Investigator who can directly handle/kill monsters.
Use Backpack, Dr. Elli Horowitz, Eureka!, No Stone Unturned, Old Book of Lore, and Whitton Greene (combined with Mandy's innate ability) to dig for the three Segment of Onyx cards.
Once you have the Pendant of the Queen assembled, use your digging abilities to assist your fellow Investigators in assembling their combos OR just dig a lot for Astounding Revelations and Occult Evidence. Keep the Pendant in play with Astounding Revelation, Enraptured, and Winds of Power. In a perfect world, you'll get 12 uses out of it, but plan for something more like 6-to-9.
This deck should make short work of scenarios where gathering clues completes the challenge and will make any scenario that cares about clues much easier. This frees your friend(s) up to handle monsters and deal with the other problems scenarios throw your way.
In general, you'll be able to shrug off most Treachery cards and you'll easily evade most non-Elite monsters until you can get your Pendant assembled and easily evade ANY monster.
This deck uses In the Thick of It, which comes with two trauma. I recommend one physical and one mental, but there are ways to tweak the deck to account for two mental or two physical trauma. This does mean that you may need to be a bit more careful cycling Mandy's deck with this build, since she could already down one or two Sanity at the start.
PROJECTED UPGRADES:
Charisma x2
Replace Whitton Greene with Mr. "Rook"