Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
Jester of Games · 60
I wanted to play something unusual and fast for an Ironman run through of Dream Eaters this year and I spent way too much time figuring out a deck. But I finally settled on something I'm pretty excited about.
I know we won't get nearly this much XP in a Dream Eaters run through, but I figured I'd start with the ideal deck and work backwards from there.
Also: I have heard Patrice is really bad in Dream Eaters Dreaming Side. Never fear: this deck is going to be running the Waking side.
I'm open to any feedback -- it's not too late to improve this deck before the big day.
Also: the upgrades shown here are what I plan on doing -- it's just a rough idea of what to prioritize. It will definitely change a bit depending on how much XP we get and what cards I end up liking more than others.
4 comments |
---|
May 02, 2022 |
May 02, 2022
|
May 02, 2022RGM is also a good ally for Patrice since you will see him easily 3-4 times per scenario if you have both copies. |
May 08, 2022Thanks for the feedback folks. Between your suggestions and some solo playtesting, I have revised this deck. It's pretty similar -- just a little more tuned. |
I just run with the 4 sled dogs (patrice can easy play 2-3 at minimum) so fighting with +2 or +3 fight and +1/+2damage is good. even if is only once per turn. also it help for the mobility when needed. (I also played the cats but too be honest the dogs where the best for patrice (I played innsmouth in standard)