Chuck Fergus Sefina (Revised)

Card draw simulator

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Chuck fergus sefina 1 1 0 1.0
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Jenemai · 67

Revised version of Chuck Fergus Sefina after first playthrough of scarlet keys with her on hard:

Upgrade path i'd recommend for hard where 4 agility is quite a liability:

  • The moon X2 (probably do this instead of obol first scenario but this deck really wants a lot of XP)
  • Chuck fergus level 5 (I'd go 1 copy of moxie level 3 1 level of chuck fergus level 5 before upgrading two copies of one). If another invest is using leo I'd upgrade to level 2 first
  • Moxie level 3 x2 (especially if you use charons obol where the damage soak is much needed)
  • Lockpicks level 1
  • Underworld Market- lets you cut down on lockpicks and thieves gloves and add more events into your deck
  • after this I'd just lean into whichever cards you like e.g.
  • Hot streak (really nice to have resources as it lets you use the fast/+2 abilities on chuck)
  • Double Double
  • Lucky cigarette case lvl 3- would maybe upgrade this sooner if sefina wasn't so bad at using lockpicks
  • Streetwise probably incase you dont draw moxie
  • Upgraded backstab first probably because definitely have limited damage output without its upgrade
  • Upgraded breakig and entering (super nice as something you can always do with chuck)
  • Daring maneuver lvl 2
  • Solid events like Sure gamble black market
  • Probably consider charisma for lola sandiago or gene buauregard (seems like it'd help make pilfer a lot easier to activate) Maybe even anna kaslow so you can use knight of swords.
  • sneak attack 2
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