Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Screamingemu · 1
can run Two bows for ap or one bow and one stone
2 bows gives better odds to dig out on elli which is ideal since it won’t take any slots
glyphs are investigate action of choice upon moving coupled with fieldwork and maybe higher ed to vacuum clues and then move again with boots or eon
bow and high foot allows seeker to explore on own and revealing locations triggers card draw, mask charge and relic search