[C2] Joe Diamond, the Private Investigator: Official Starter

Card draw simulator

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Derived from
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alexdbkim · 19

Joe Diamond is a Seeker who isn’t afraid to confront the horrors of the hidden world head-on if it means getting to the bottom of a mystery. His investigator ability will keep his hand filled with cards as long as he is investigating, and investigating is the thing Joe does best!

Joe’s deck is full of cards that help make sure he can successfully investigate. Cards such as Fingerprint Kit, Local Map, and Magnifying Glass are items that Joe wants to have in play to boost his intellect, get extra clues, and even get some free movement. Dorothy Simmons is a great ally that rewards Joe with resources, and Deduction will get him two clues instead of one for investigating successfully.

But the mysteries of Arkham are often deadly, and thanks to his Guardian access Joe is ready to fight for his life. Resilience and Bodyguard both allow Joe to roll with the punches, and weapons such as M1911 and Machete ensure he can deal damage just as well as he can take it. Keeping enemies at bay allows you to focus on your investigation and advancing the scenario.

Beware if you draw into Dead Ends, Joe’s signature weakness. This event is a costly burden, forcing you to spend 5 resources to play it before the scenario ends.

From "Arkham Horror Rulebook"...

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