Decision Tree

Card draw simulator

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Derived from
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TheUnthinkable · 380

Decision Tree is intended to be a versatile and powerful Diana build that runs a low asset count combined with a high number of fast cancel events. This, combined with solid offensive capabilities and decent clue-finding, makes her extremely well-suited to act as the fourth player.

Your goal, as a Decision Tree pilot, is to ensure that you are effectively zero-drag in terms of what comes out of the encounter deck.

This is just a first draft, and for example, I could certainly see dropping hypnotic gaze or even Machete. Unfortunately, a total score of four unboosted isn't enough to hit. I'm not perfectly sure what you'd take instead for your weapons. Perhaps handcuffs?

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