Traición. Debilidad Básica

Lesión.

Neutral

Revelación - Pon Lesión de brazo en juego en tu zona de amenaza.

Lesión de brazo se puede curar como si fuera un único punto de daño que tuvieras (si se cura, descártala).

Obligado - Después de que realices una acción de combatir o activar: No puedes realizar ninguno de esos tipos de acciones durante el resto del turno.

Robert Laskey
Los confines de la Tierra Expansión de investigadores #130.
Lesión de brazo

FAQs

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Reviews

This weakness is worse than it first appears, and definitely the worst of the 4 new EOtE weaknesses.

It prevents you from taking more than one action of either "fight" or "activate" each turn. That doesn't seem so bad... until you realize that A LOT of things are "activate".

In fact, any action, printed on any card, with a , is an "activate" action, on top of its descriptor, if any. This includes, for example :

-most "resign" on locations or agendas / acts

-most weapons

-most clueing tools (fingerprint kit, lockpicks...)

-most spell assets (for fighting, clueing, evading...)

-some investigator specific abilities, like Preston Fairmont cashing in his inheritance and Lily Chen's Disciplines

-most "parlay" on enemies or bystanders

-a lot of special actions on locations that are mandatory to advance a scenario

This card car thoroughly mess with your planning, especially in low player counts / solo when you realize that you can't grab the last 2 clues with your spell then resign because they're both "activate"... The fact that weaknesses are added to a deck after it is completed only makes it worse : some decks can heal damage easily, while others will have no healing whatsoever.

DrOGM · 25