Habilidad

Experimentado. Truco.

Rebelde

Si esta prueba de habilidad tiene éxito durante un intento de evitar, puedes evitar automáticamente otro Enemigo que esté en tu Lugar.

"Nunca he huido de nada como he huido de ese demonio esta noche. Espero no tener que volver a hacerlo nunca."
-Rita Young, Investigators of Arkham Horror
Lin Hsiang
La fiesta del Valle de la Cicuta Expansión de investigadores #76.
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Reviews

Beautiful card! I'm one of the guys who said that a card like this should have been in the core set, and would make Rogues in the early days a much better experience for new players. There are many situations where you will have 2 enemies on you, or your friend will have one engaged with them, so this in one action of your evasion saves you a whole turn basically, as you don't have to engage their enemy and then for the third action evade that enemy too! In reality, this is a real powerhouse of a card and is just a pure value, and will probably never whiff. It makes an evader of your group much more efficient. Simple, yet powerful, and will probably see a lot of play. Rita Young can take this too, which is just an icing on the cake!

Blood&gore · 418

Getting to say "Let me go first, I'll evade them." is such a heroic feel-good moment for evaders. Even if in bad case where you must spend an engage to get one enemy to evade and spread the exhaust, that still can solve a lot turn ordering problems for the team.

You can use low enemy to exhaust high enemy out of any investigator, Elite included, bypassing Alert and other nasty effects. When the fighter is dealing with the boss often you get some other enemies piling up, now you can turn the table against the boss lightfoot-ing the goons you just got.

It also removes clunkiness from cards like Sneak Attack in multiplayer. e.g. You are evader, but someone else got an enemy draw. Suddenly it takes all your actions to perform the feat.

If using evade bonus cards like Pickpocketing, Dirty Fighting, etc. I guess you might be able to team up with an another decent player and commit it to their evasion tests, so you get your bonus on the automatic evade.

5argon · 9631
I'd still argue that it really only gets value with 3 or 4 players. With 1 or 2, there simply aren't enough enemies around to kick it off (unless you are doing something wrong) and it will just rot in your hand. — AlderSign · 236