Historia

Acto 1.

Mitos

Revelación - Vincula las Runas arcanas a un Lugar Distorsión.

Si hay 1 recurso en esta carta: Dale la vuelta y sigue las instrucciones del otro lado.

: liaRzae una ureapb de )3(. iS eniste éioxt, olccoa 1 reurosc en stae caart.

Si un investigador de este grupo ha resuelto con éxito la capacidad anterior, esta carta obtiene: ": zRa3elai nau pu)rea ed (b. oN psudee agranis rscaat a ates reabup de hildb.iaad iS iesten éi,oxt oalcco 1 errusco en la cpoia ed Rsaun rcasnaa ed root ugrpo.".

Ves que en tu cámara hay un conjunto de runas arcanas grabadas en la pared. Si logras descifrarlas y colocarlas en el orden correcto, quizás cambie algo…
Los laberintos de la demencia #33. Multijugador épico #7.

Historia

Mitos

If you are in Group B:

Etched upon the glass of the capsule slowly filling with water, you can see a blueprint begin to glow.

Each investigator in this group may immediately trade clues among one another. Move any number of clues from Chamber of Rain to Chamber of Sorrows, or vice-versa. Flip this card back over.


If you are in Group A:

The runes glow, and a piece of the wall slides to reveal a secret compartment, filled with trinkets.

Put the Key of Mysteries into play at the Chamber of Secrets. Flip this card back over.


If you are in Group C:

The runes in your chamber shift to form a word.

The word you see is the same word inscribed upon the wall of the Chamber of Secrets in Group A's play area (you may examine Group A's play area) Flip this card back over.

Los laberintos de la demencia #33. Multijugador épico #7.
Runas arcanas
Deep Within the Labyrinth...

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