Historia
Maquinaciones.
Preparación: Sigue las instrucciones que aparecen a continuación para tu era o eras pertinentes. A continuación, dale la vuelta a esta carta de Historia.
Pasado: Coloca a Thomas Corrigan en el Hogar de la infancia. Coloca a Mary Zielinski en la Tienda de relojes O'Malley. Coloca el Apoyo Edwin Bennet en la Gaceta de Arkham con 12 pistas sobre él, y a continuación retira 3 pistas de él.
Presente y futuro: Pon a Thomas Corrigan y Mary Zielinski aparte, fuera del juego; han sido abducidos. Si estás jugando en modo multijugador épico, pon el Apoyo Edwin Bennet aparte, fuera del juego.
Historia
Machination.
If Edwin Bennet is at your location and he is ready: Parley. Place 1 of your clues on him. You may test (4). If you succeed, place 1 more of your clues on him. If you fail, exhaust him.
: Ready and move Edwin Bennet to your loaction (even if he is in another era).
Forced - At the end of the round: Remove 1 clue from Edwin Bennet (2 clues instead if you are playing in Epic Multiplayer Mode). If you cannot, place 1 doom on the current agenda. This effect can cause the current agenda to advance.
Forced - When Edwin Bennet would be abducted: Remove all damage and horror from him and place 2 doom on the current agenda instead.
Objective - If "Thomas and Mary have won a Nobel Prize" and there is no Plot story card in play in any era, add this story card to the victory display.


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