Card draw simulator
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None. Self-made deck here. |
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None yet |
SamuelLammy · 39
No means no.
Enemies, damage, annoying treacheries, bad token draw, say no to all of it. Bad things don't happen when Diana is around.
A whopping 17 cards that trigger Diana's Reaction Opportunities means she will be at a solid 6 Willpower early on, and easily able to recover from her weakness. With a [Sword Cane](/card/07029 or Twilight Blade in hand she can reliably swing at an enemy, and a Shrivelling to deal extra damage (keep some Eldritch Inspiration tucked away to cancel a bad token draw), she can put the hurt on enemies. While she can find a few clues, Diana is best spent keeping squishier investigators safe while they sweep up clues and push buttons.