Dexter Drake
El mago

Investigador

Hechicero. Veterano.

Místico
  • 5
  • 2
  • 3
  • 2
Salud: 6. Cordura: 8.

Durante tu turno, descarta un Apoyo que controles: Juega un Apoyo que tenga un nombre distinto desde tu mano, reduciendo su coste en 1. Límite de una vez por ronda.

Efecto : +2. Puedes devolver un Apoyo de tu zona de juego a tu mano. A continuación, roba 1 carta.

¿Queieres ver magia de verdad?
Tony Foti
Blood of Baalshandor #16.

Dexter Drake - Reverso

Investigador

Tamaño de mazo: 30.

Opciones de creación de mazos: Cartas Místico () de nivel 0-5, cartas Rebelde () de nivel 0-2, cartas neutrales de nivel 0-5.

Requisitos de creación de mazos (no cuentan para el tamaño de mazo): Maestría escénica, Retazos de ocultismo, 1 Debilidad básica aleatoria.

Dexter Drake volvió de la Gran Guerra y se convirtió en un mago de éxito que cautivaba al público con sus elaboradas ilusiones y sus ingeniosos trucos. Pese a su éxito meteórico, Dexter ansiaba descubrir magia de verdad. Le intrigaban los trozos quemados y rotos de escritos ocultistas que había encontrado durante la guerra: fragmentos del infame Necronomicón. Dexter empleó su riqueza para buscar la verdad sobre este antiguo saber, y lo que encontró lo horrorizó. Sabe que podría ser la única persona del mundo con la capacidad de evitar que el mal consuma el mundo entero.
Dexter Drake
Dexter Drake
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Reviews

I think Dexter is the strongest Mystic investigator yet. His power gives +2 economy (including saving an action, the most precious commodity in AH) every time it's used, and it isn't too hard to set it up. He makes cards that are already strong even stronger (e.g. Arcane Initiate, David Renfield and Scroll of Prophecies, as well as the typical suite of spell assets), brings decent cards into the strong contender range (e.g. Forbidden Knowledge), and even makes a few obscure cards worth playing (like Alchemical Transmutation). The reason his power is so strong is the same reason why fast effects and cards are so good: saving an action and breaking the normal restrictions on play windows can be incredibly useful, especially on harder difficulties.

jmmeye3 · 639
Being able to replace your spent spells with full ones while engaged is very very good. On top of that, you get to shout, "Presto, change-o!" every time you do. — SGPrometheus · 867
He also has access to rogue economy cards, mitigating high costs of many spells. — Django · 5250

Dexter, you're a boy, make a big noise

Playing in the street, gonna be a big man someday

You got Molly in your face, you big disgrace

Discarding assets all over the place, singin'

We will, five Will shrivel you

We will, five Will shrivel you

Drake, you're a young man, soldier man

Fine clothes in the street, gonna take on the world someday

You got Molly in your face, you big disgrace

Waving your haste all over the place

Six Will, we will summon you, sing it!

Six Will, we will summon you, yeah

Great Drake, you're an old man, veteran

Pleading with Yaztaroth, gonna get you some peace someday

You got Molly in your face, big disgrace

Summoned hound put you back in your place, do it!

Seven Will, we will razor you, yeah, yeah, come on

Eight Will, we will wither you, alright, louder!

Nine Will we will shrivel V you, one more time

Ten Will, we will shrivel you

Yeah

jimjamculver · 142
love it - nice one! — StartWithTheName · 75845