Strong-armed, steady handed (+24xp)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Drostt · 72

Introduction:
I used to own the collection, now I am part of sb’s team so I have no option to test all the different decks as fast as I invent new ideas for them. So this deck is untested, but I enjoy creating them, and maybe you will enjoy it as well!

Since the appearance of Katana, I guess everyone of us was wandering how to make it work, because the power level can rise really high, but the way to achieve it seems extremely difficult. Testing at such precise level needs special back up, but building around one card never ends up to well, so it’s best to use other synergies as well. And that is when Chemistry Set enters the game which can be useful friend of seeker and has similar requirements. And of course enabler for both of those is Steady-Handed. The best investigator who can make use of this combo is definitely Joe Diamond, but remember if you want, you can create Vincent Lee deck with similar set up. This won’t be a deck that can do fireworks every turn, but it should be good universalist and I think it will be fun to play.

Here goes shut out to @PJFrigate who had similar idea, but they didn’t use the Chemistry set, and that’s why it's good to recall whole idea. Here is https://arkhamdb.com/decklist/view/47350/diamond-edged-katana-1.0


Main Strategy:

The engine:
  • Surviving strategies:

    • The only strong encounter protection in this deck is Ravenous Myconid if you find it you are safe
    • In the hunch deck you have Logical Reasoning. It's there primarily to compensate for low willpower when dealing with treacheries, but you can use it to stay sane if you have Myconid in play.
    • If not Michael Leigh is quite chunky. And If you know you're dying, remember you can always sacrifice Bandolier and Ravenous Myconid first.
    • If you don't have Myconid, Inquiring Mind is there to help you pass vicious tests. Otherwise use it for extra flexibility on the scenario cards.
  • Resources

    • Crack the Case goes to your regular deck. Whether it grants you 2,3 or 4 resources doesn't matter, those are fast so it will be at least emergency cache for you. The only problem is it won't help you with your set up.
    • That's where Ever Vigilant comes in handy. This deck is reach in quite cheap assets so you will probably end up with net 5 action saved.
    • If you still lack in resources f.e. For playing the Uncanny Growth each turn, use a little alchemy to transform your investigations into gold.
  • Draw and tutors:


Hunch deck and other cards:

Hunch deck:

Other cards:


Side Deck:

CLASS LOGO * 6

Upgrade Path:
 Cost  Total
   Ravenous Myconid    Ravenous Myconid •••• 4 XP 4 XP
   Bandolier    Bandolier •• 2 XP 6 XP
   Tinker  →  Bandolier •• 2 XP 8 XP
   Dr. Milan Christopher  →  Michael Leigh ••••• 5 XP 13 XP
   Dr. Milan Christopher  →  Michael Leigh ••••• 5 XP 18 XP
   Emergency Cache  →  Ever Vigilant 1 XP 19 XP
   Emergency Cache  →  Ever Vigilant 1 XP 20 XP
   Vicious Blow  →  Strong-Armed 1 XP 21 XP
   Vicious Blow  →  Strong-Armed 1 XP 22 XP
   Fieldwork  →  Fine Tuning 1 XP 23 XP
   Safeguard  →  Hiking Boots 1 XP 24 XP

(View at arkham-starter.com)

Link to the 0xp deck


Template Credit: @Valentin1311 To create your own guides, find the template here.

1 comments

May 06, 2024 SolarJ · 497

Nice one, I've had a lot of fun with Katana in Roland. I like the use of Hiking Boots and Fine Tuning for extra utility and the Myconid is a strong pick too.