Dances with Ghouls - Night of the Zealot Run

Card draw simulator

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Magic Al · 9

(slight spoilers for Night of the Zealot)

Well we survived the Midnight Masks, after breezing through The Gathering. Fittingly, a couple of unlucky pulls from the encounter deck (as well as drawing the auto-fail three times) left Rex physically incapacitated- his curse continues to plague him! 3/5 of the cultists bagged, plus the hunter.

  • There is no denying how powerful Rex's innate ability is to harvest clues - 3 clues for a single action via Deduction! Being lucky enough to start with Dr. Milan Christopher in both scenarios was great in one sense, but in another the combo is almost too great. It shifted the focus for me almost entirely onto clue hoovering so there was simply no time to pause and explore other options.
  • Scavenging didn't get a play mainly due to not seeing the Leather Coat. I'm hoping to bump the Scavenging usage with the inclusion of both Discs.
  • Eureka! turned out better than I expected. A pleasant bonus for the recipient.
  • Burglary I might cut for Elusive or Ward of Protection next go. I was never starving for resources thanks to Milan, plus I question the necessity of the card; Rex I think just turns a bad card into merely adequate.
  • Pathfinder = MVP. Nuff said.

Onwards to The Devourer Below! I'll be sticking close to Marky Mark Harrigan this time.

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