Coste: 2.
Iconos de habilidad:

Rápido. Juega esta carta después de que fracases en una prueba de habilidad por 2 o menos durante un intento de evitar contra un Enemigo que no sea Élite.

Coloca ese Enemigo en la parte superior del mazo de Encuentros.

La fortuna favorece a los inconscientes.
Stanislav Dikolenko
La era olvidada #34.
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Q: Can I use Dumb Luck on an enemy that hasn't come from the encounter deck, such as Serpents of Yig or Mob Enforcer? A: Dumb Luck can only return a card to the deck it came from. This is important because it means you can't use Dumb Luck on a monster that comes from a player's deck, the effect would just fizzle.
Last updated

Dumb Luck’s usefulness seems really limited, but it might have use for your non-combat investigator. You have to evade and fail against a non-elite enemy, but not failing too hard. Then after you used this card, it will come back again next round.

In solo, maybe you can send this to the encounter deck, and then dont have to worry about which of the new encounter card will mess up your day. If the enemy is really tough, and if you have Alyssa Graham, by accepting 1 doom you can send the enemy to the bottom instead.

In multiplayer if you plan ahead and have your leading investigator be a combat orientated investigator, this could work well. You would know it is coming, so the investigator can get his or her weapon or other assets out, preparing to murder this upcoming enemy. Ambush would be a really good combo here as well.

If you dont use it for the card effect, this card could replace Manual Dexterity for the same 2, minus the card draw. But it will be more flexible when you absolutely need this enemy gone for the round.

Euruzilys · 11
Cost > 0 also means, it can't be used with Dark Horse. — Django · 4426
I’m thinking this would also combo with split the angle. — Greatsageishere · 135
If you have combat oriented lead investigator, he'll draw an enemy he can most likely deal with instead of drawing a treachery that might mess his set up. This is cheaper and probably better compared to Close Call. — Pianna · 1
Fantastic in multiplayer when Roland is the lead. The ability to plan and prepare can be invaluable, he sets up on a 3-4 Clue location, you chuck him a thing to kill, and he triggers #First on the scene and his ability to finish the location. — Tsuruki23 · 2348