Card draw simulator
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None. Self-made deck here. |
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NightgauntTaxiService · 391
Diana Stanley is hiding a Terrible Secret: in this deck, she doesn't care about how many cards she has stacked under her.
- Recently, Deny Existence was erratad to no longer be able to fully
cancelignore Terrible Secret, making a high Diana Stanley build much harder. However, this deck focuses on Diana's other half, trying to take advantage of the great economy her provides. - Mulligan targets, in order of priority: New best Melee Weapon, Ever Vigilant, Beat Cop, Safeguard.
- Don't mulligan: Backpack, Prepared for the Worst, Tempt Fate (replaces itself).
- Don't mulligan: Backpack, Prepared for the Worst, Tempt Fate (replaces itself).
- Use Runic Axe, Beat Cop, and Safeguard to serve as a bodyguard for your clue-gatherers. Spectral Razor is for burst damage and aloof enemies.
- Bandolier lets you wield the Twilight Blade, allowing you to get cards out from under Diana.
- Standard cancellation suite of Ward of Protection (2), Deny Existence, and "I've had worse…" (2) keeps you alive and gives you a steady income stream of cards and resources.
- Dark Prophecy and Defiance (2) provide you with more control, cards, and resources.
- Sacred Covenant not only keeps your tokens in the bag, if you have 4 or fewer cards under Diana, it also rewards you for doing so with more cards and resources.
- This turns Favor of the Sun into a net generator for both resources (2 to play, 3 generated) and cards (2 to play [Favor of the Sun plus Tempt Fate], 3 generated).
- This turns Favor of the Sun into a net generator for both resources (2 to play, 3 generated) and cards (2 to play [Favor of the Sun plus Tempt Fate], 3 generated).
- Ideally, use Twilight Blade to bounce cards out from under Diana, keeping at least 1 under her at all times to prevent Terrible Secret from reshuffling.
- Use Terrible Secret to clear out under Diana. Again, we don't care about her , we're focused on using her to generate cards and resources.
- Potential cards to cut: Favor of the Sun, Tempt Fate, and Sacred Covenant (funny and decently effective way to trigger Diana's , but potentially occupying too much deck space).
- Potential cards to add: If Tempt Fate is kept, Ward of Radiance is another cancellation card.
Let me know what you think. Hope you enjoy!