What if I name a token which is not in the bag (like the curse token but I never put any curse into the bag), do I search the bag and reveal nothing, then return all other chaos tokens to bag and resulting no chaos token at all?
Unfortunately for this card, Divination level 4 exists.
Let's compare Divination 4 to this card.
- It costs 2 less
- Only spend charges on success
- Same +2 investigate
Same +6 clues for clue compression, with potentially in 2 actions instead of 3Whoops math is incorrect here. The math is actually better for Fingerprint Kit over 3 turns (assuming successes).- Takes up arcane slot which is less contested for seeker
- Does not exhaust
- The only place where fingerprint kit level 4 is better is there is not a consequence for succeeding by zero
So yeah assuming you have EoTE I would always take Divination 4 over this, if your seeker is rolling in money you could take Fingerprint Kit 4 as well.
First impression of this card was not that good. Agree with other reviewer, slow and kind of costly for a fairly minimal benefit. Reduce difficulty by 1 is basically +1 skill (unless you combo with other difficulty reduction) and thats not much. I think in some investigators and decks it can shine just a bit more though.
In rough order of potential imo
Rex Murphy might like this too since he can trigger his passive with a high skill test and make it even easier to trigger his passive in subsequent turns (e.g. in a high clue count location).
Ursula Downs and Monterey Jack might like this. It can make high shroud locations easier to clear so they can continue moving on. Ursula only tests at 7 but can use her passive for action compression Monterey tests at 9.
Norman Withers does pretty well with this. It costs 0 for him on top of the deck and he can test at a staggering 9. The bonus is still pretty useful for him since he can still do basic investigate actions and has less access to high end seeker cards. Gloria Goldberg is similar but no free cost and weaker basic investigates.
Darrell Simmons tests 7 and likes difficulty reductions.
Trish Scarborough tests 8. She might like the bonus to make triggering her passive easier (either by investigating or evading). Noted by another commenter, works with Chuck Fergus.
Luke Robinson tests at 7 and can be used at range as its an event.
Vincent Lee and Carolyn Fern only tests at 7, possibly useful for a more combat or support oriented role.
Harvey Walters, Daisy Walker, Minh Thi Phan, Mandy Thompson tests at 8-9 but probably doesn't have any particular synergy with it?
Other seekers like Amanda Sharpe and off seekers like Roland Banks probably doesnt like this due to low stats.
hey just noticed you can put this under Stick to the Plan. Nice to be able to reduce to one of these in a deck if you're going Carson (or whomever) upgrade path on Customizable cards. 200 characters here I come.
I have just recently played with Will to Survive and many times I wished I brought Stray Cat. I don't want to spend Move or anything that does not have a test inside my Will to Survive chain, I want to start my turn with all the works around me. But, also I don't want to "stay" with Hunter enemy or having to move and evade it from the prior turn, just so I can have full actions to Will to Survive on the next turn.
Stray Cat let you stay with Hunter enemy walking into you by activating the Evade on the window after Hunter enemy move but before it attacks. Now you can do other work instead on the prior turn, next turn can be fully devoted to fighting it. It's a core set synergy that I just realized this far into the game.
This applies to a deck without Will to Survive as well, it changes the usual move-fight-fight Hunter elimination tactics to just fight-fight-fight until you win. If it has 3-4 HP and you can do 2 damages a hit, the cat adds 1 test that you can fail.
Recently played Vincent Lee and it is also such a good use of his splash to counter his 1 .
Cat is a very powerful card the more you know the pain of Evade. (Have to engage first to evade, game is throwing high enemy challenge at you, how many cards you can benefit from exhaustion, how many nasty effects are turned off if not ready, etc.) Ally slot is the biggest cost, but think of the cat as build around card instead of dismissing it due to being in popular slot. Find boosts and soaks in the other slots or perhaps invest in Charisma, and you will be rewarded with extreme flexibility of the cat.