The Circle Undone Blind Run #4: The Wages of Sin

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
The Circle Undone Blind Run #3: The Secret Name 5 0 2 2.0
Inspiration for
The Circle Undone Blind Run #5: For the Greater Good 3 0 0 1.0

Magnificate · 1203

The Wages of Sin

Jenny was quite tempted to take the Black Book and decipher its secrets for herself, but in the end she decided such an artifact might attract too much attention. Our investigator still doesn’t know just how much resources can the witches muster. Silver Twilight Lodge is more of a known quantity, but Jenny could easily imagine them requesting her to hand the Black Book to them. If so, perhaps Jenny could use that to her advantage? We’ll imagine that Jenny traded the book to the Lodge in exchange for a pair of enchanted swords. As an added bonus these swords are likely less conspicuous than machetes.

Jenny begins the scenario with 1 Mental Trauma.

Pre-Mulligan Hand: Enchanted Blade, "I'm outta here!", Intel Report, Emergency Cache, Hard Knocks

Opening Hand: Enchanted Blade, Intel Report, Emergency Cache, Physical Training, Leo De Luca


#1

#2

  • Mythos: 1/8 doom, Centuries of Secrets (-4, discard 5 encounter cards) (1 damage to Leo De Luca, 1 damage)
  • PLAY Physical Training
  • INVESTIGATE (-2)
  • INVESTIGATE (+1, 1 clue from Abandoned Chapel)
  • INVESTIGATE ()
    • Well… Jenny’s investigation’s proceeding bit by bit. There aren’t too many clues on the table, so perhaps speed is not essential in this scenario.
  • Upkeep: draw Overpower, 4 resources total.

#3

#4

  • Mythos: 3/8 doom, Punishment
    • This effect is so flavorful I wonder why it wasn’t added to one of the encounter sets in the deluxe box. Still, at the moment I need to decide between offense and defense. Both setup instructions and the scenario reference card hint heavily that Jenny will face at least four enemies. So… Enchanted Blade has priority.
  • PLAY Enchanted Blade
  • RESOURCE
  • INVESTIGATE (+3 , , 1 clue from Haunted Fields)
    • I'll hold off advancing until next turn.
  • Upkeep: draw Cat Burglar, 2 resources total.

#5


Jenny’s Board State: 4 health, 3 sanity, 2 resources, 0 clues

In Play: Enchanted Blade (1 charge), Physical Training

In Hand: Intel Report, 2x Cat Burglar, Emergency Cache

Threat: Punishment, Chronophobia


#6

#7

#8

#9

Well, this scenario was an all-around failure for Jenny. I think the critical moments were losing Leo and later triggering haunted on Haunted Fields. Those moment were forced on Jenny due to the whims of the chaos bag, but I’ve made several mistakes. At the beginning I’ve had Jenny investigate with just plus one over the shroud. As I should’ve expected it was a waste of time. In addition I neglected Punishment. The entire scenario was about defeating Heretics and I drew more enemies from the encounter deck and despite all that I left Punishment on the table until the end. That being said, despite accomplishing nothing I had great fun with the scenario. I’ve initially compared it to Midnight Masks, but in the end I think it is more similar to Undimensioned and Unseen except better in almost every way. The separate encounter decks don’t matter that much in terms of mechanics, but they’re so flavorful. One small complaint I’ve got is that the scenario resolution counts the number of Heretics differently than the Act card implies it would.


Campaign Log:

Disappearance at the Twilight Estate: Valentino disappeared into the mist. 4 pieces of evidence were left behind.

The Witching Hour: Jenny has rejected her fate. The witches’ spell was broken. Mementos: Mesmerizing Flute & Ritual Components. 8 XP (Anette Mason, Cairn Stones, Child's Tree House, Tainted Well, Hermit's House, Delve Too Deep, 1 bonus XP).

At Death's Doorstep: Jenny is on Valentino’s trail. Jenny escaped the spectral realm. Jenny rescued Joseph. Jenny is a member of the Lodge. 5 XP (Office, Delve Too Deep, 2 bonus XP).

The Secret Name: Jenny told the Lodge about the coven. Mementos: Gilman’s Journal, Keziah’s Formulae & Worn Crucifix. 4 XP (City of Elder Things, Twilight Abyss, 2 bonus XP), 1 Mental Trauma.

The Wages of Sin: 4 heretics were unleashed unto Arkham. Mementos: Wisp of Spectral Mist. 1 XP (Haunted Fields).

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