Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
coolyellow42 · 1
FINAL SCENARIO
- REMOVED: 2x Embezzled Treasure;
- ADDED: 1x British Bull Dog, to market deck;
- ADDED: 1x Ace in the Hole, to main deck;
- Therefore, 1x Grift moved from main to market deck.
HISTORICAL
In my market deck:
- 1x Fence
- 1x Liquid Courage
- 2x Embezzled Treasure
- 2x Thieves' Kit → but consider going down to 1?
- 2x "I'll take that!" → but consider going down to 1?
- 2x Bank Job
- REMOVED: 1x .25 Automatic
Ideas for upgrades:
- 1x "I'll take that!" --> British Bull Dog, potentially replace the 2nd with Disguise again (or Lockpicks?)
- ?Charisma (3xp) OR Relic Hunter and Lucky Cigarette Case?
- Upgrades for Friends in Low Places: Experienced (3xp) OR Versatile - innate (+7) (2xp)... a second copy would incentivise this more
- Room for Savant? ..Nimble?
- Big ticket: Double, Double or Ace in the Hole
- Thieves' Kit --> Lockpicks(1) if skills become hard, also Thieves' Kit(3)
- Further big money support: Faustian Bargain, Money Talks
- For UW: 1x Fence, 1x Pickpocketing?
Friends in low places
- Now 13 tricks in main deck and searches 9:
- 87.66% 3 or more, 62.5% 4 or more
Past:
- Vamp --> Vamp (3xp)
- Fine Clothes --> Snitch (2xp)
- Gregory Gry --> Chuck Fergus (2xp)
- Lola Santiago
- More cards: Underworld Market - I only have 6 Illicit cards currently
- 10 Illicit: 2x Grift, 2x "I'll take that!", 2x Thieves' Kit/Lockpicks, 1x .25 Automatic, 1x Liquid Courage, 2x Embezzled Treasure
- Other options: Pickpocketing, Bank Job, Disguise (Disguise is a Trick so better in main deck to be pulled from FiLP..)
- If using UW should probably use the space to add a Fine Clothes back in...
- FiLP
- Trick -- previously 15 in deck, 2 moved to market deck, now 13
- 60.03% to hit at least 3 Tricks, down from 74.69%
- Could add a Fence into UW in order to move "I'll take that!" back into main deck (/card/09067) to boost up to 14 tricks (67.59% for ≥3 tricks)