
I think it's a really interesting design. How good this is depends of course on the scenarios you're playing and the number of 'gators you're running. More gators, more enemies in play at a time, yadda yadda, it becomes better in campaigns with huge maps (looking at you, Innsmouth!)
Maybe best described as Elusive in reverse, but with a bigger range (assuming the taboo list) and allows Mystics access -- and my if, true to the art with Dexter, it doesn't half let you pull some tricks! Fun to use if you pick an exhausted enemy to swap with. Get to the resign location with that big enemy on; pull aggro from other gators; just move around the map more efficiently... you're saving a move action if you pick 2 connections.
I like it. Did well in Pit of Despair when I tried it in Lily this afternoon. Looking forward to seeing if it continues to carry its weight.