Roland Banks is a very good beginner character, and I love his deck options with Guardian and Seeker combo, making him great at the 2 main aspects of the game, getting clues and killing things. The 5 Sanity is an issue, and can be conquered by Elder Sign Amulet (3), Kerosene (1), and Logical Reasoning. .36 Colt (2) is kind of broken in my opinion, and an auto-include. .45 Automatic (2) is a reliable weapon, and can take out some of the harder enemies. Roland's 4 Combat right off the bat tells you what he's good at. To amp him up to 7 Combat, Beat Cop (2) and .45 Automatic (2) can get the job done, nearly guaranteeing your attack will be successful (minus autofail). A Mystic friend would help him out with Clarity of Mind (3). For Cover Up, Deduction (2) can help rid Cover Up of clues faster. First Aid x2 (3) is OP, and necessary with some Ally like Beat Cop (2), for example, who just hurts himself. Just be sure to get rid of all the clues on Cover Up, because mental trauma as Roland Banks is bad. Timeworn Brand (5) is nice when your guns run out of ammo. Speaking of which, Venturer, Extra Ammunition (1),and Contraband can all help.