Daisy Walker Investigates the Silver Twilight (TCU)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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DelightfulDilettante · 347

This Daisy Walker deck was partnered with Ursula Downs Explores the Silver Twilight (TCU). I knew this campaign would be special when both investigators wound up with The 13th Vision as their weakness. Managed to get Resolution 2 in Before the Black Throne on Standard.

Overview

I think that there was a lot of potential in this deck, and if you are looking to "win" above all else I think this deck has the skeleton for something really nice. However, I didn't mind sacrificing consistency for fun and just throwing one of every book in here and going with the flow of whatever cards I happened to draw. In hindsight the only real change I would have made would be replacing the Hawk-Eye Folding Camera for another copy of Deny Existence and also upgrade both copies of Archaic Glyphs to Prophesy Foretold instead of only one. This deck picks up clues very slowly but Daisy can boost her intellect so high that she remains consistent even at high shroud locations. Pairing her up with Ursula Downs allowed the two of them to gather clues very easily. Knowledge is Power was a real standout in this deck with all the spells and tomes. Old Book of Lore was the most used tome and it consistently came out thanks to the Research Librarian.

Enemy management was another beast entirely, and Daisy often struggled to handle herself whenever enemies would appear. The Bulletproof Vest was absolutely critical, and she still ended up accumulating 2 physical trauma (both times as a result of Ursula whiffing an acid throw).

Economy was also a constant issue, and Daisy was always struggling to afford all the things she wanted.

Upgrades Purchased

Campaign Notes

Scenario 1: The Witching Hour

Scenario 2: At Death's Doorstep

Scenario 3: The Secret Name

  • Resolution 3. 3 XP earned. Added story asset The Black Book. 4 XP remaining.

Scenario 4: The Wages of Sin

  • Resolution 1. 2 XP earned. 1 physical trauma earned. No deck changes. 6 XP remaining.

Scenario 5: For the Greater Good

  • Resolution 1. 1 XP earned. No deck changes. 7 XP remaining.

Scenario 6: Union and Disillusion

Scenario 7: In the Clutches of Chaos

  • Resolution 4. 1 XP earned. No deck changes. 1 XP remaining.

Scenario 8: Before the Black Throne

  • Resolution 2. Driven insane.
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