Tabooed or not this card is ridiculous. For the love of God, please change that evade to "non-Elite" enemy. Even then it should be at least 3 XP (Sorry Luke). It's easy to find; it's easy to get in play; it's 3 bonus testless actions.
This is the Return to the Night of the Zealot's replacement for Grasping Hands, and while it won't outright kill you like Grasping Hands will, it will certainly stun you from being able to get set up early. Plus it plays into the rest of the "forcing you to discard cards"/"having no cards in hand" theme that the rest of this Return To campaign has, the entire purpose of which seems to be taking the theme started by Umôrdhoth's Wrath and making it even scarier.
One thing about this card that I find odd is that Grasping Hands makes you perform a test but this makes you perform a test. That means that there aren't any -testing cards in the entire encounter deck for Return to The Gathering, and none in Return to The Devourer Below either if memory serves! (Not counting enemies that you can evade of course.) Return to The Gathering is the scenario I usually play to test my decks out, so I think I will house rule it that this card tests instead of , to help keep as a relevant encounter deck defensive stat when testing my decks. This card only shows up in two scenarios out of the whole game anyway, so it's not like this little change will break a whole campaign.
PS: I know this is a treachery card from a Return To set and therefore not a lot of people will see this review, but I still want to get it out there, lol.
... Anyway, here's Wonderwall.
+++
To-day, is gonna be the day, that we're gonna push around a mook.
By now, you shoulda somehow realized that ya don't need Duke.
I don't believe that any body gave a second look
At traps til now.
-
So Pete, if they are non-elite, we can shove them in, around, and out.
I'm sure you've blasted guys next door, I can herd'em when there's more about.
I don't believe that anybody ('cept for maybe Luke),
Builds for that now.
-
Now all the roads that lead to you are winding.
You won't need tech like Word or Flame or Blinding.
There are many hunters who would like to move to you,
But they don't know how.
-
Cuz maybe...!
You're gonna be the one that plays me...!
I'm free, as well...!
(If you're parallel).
So this is an interesting weapon. depending on the reading of it if you use pocket telescope alongside arkhamdb.com Good ol trish. you can use pocket telescope activate trish's ability to evade them and then shoot them with the automatic. go true james bond on the situation. From a nice safe distance.
The synergy here with Stylish Coat is great. Both it and High Roller are already good candidates for decks with high resource gain + overkill on skill tests, and the two combined can be impressive. I'm running a Leo deck with Underworld Support in a 4 player game on standard and I regularly proc high roller multiple times a scenario - throw Stylish Coat into the mix and High Roller is fantastic.